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Track Lead for Forza Motorsport 3 fictional environments Sedona Raceway Park and Day 1 DLC Benchmark High Speed Ring seen above.

Responsibilities included Leading and tasking teams of contract artists, also hands on environment creation, including but not limited to modeling, texturing, shaders, lighting, composition, optimization, handling outsource, bug fix and regression, performance and proprietary tuning. Onwer/creator of the vision and the look and feel of the track.

Find a testimonial of the Benchamark High Speed Ring here: Forza Pitpass Report: Benchmark High Speed Ring